New Features of My time at portia

By Admin 2 years ago

My Time At Portia My Time At Portia
Image Credit : My Time At Portia

My knowledge with life simulators before My Time at Portia built-in Stardew Valley and the Nintendo 3DS entries in the Story of Seasons franchise. in spite of enjoying those quite a bit, I found myself addicted to My Time at Portia on the console.

It felt like a grouping of a natural step onward for the genre with its ambition, and also a bit missing in some areas. My Time at Portia on comfort was all the time behind the PC version in features and updates.

While the situation didn’t get as bad as Forager on Nintendo Switch with crashes and save files being despoiled, I ended up dropping My Time at Portia on the console after about 100 hours between the versions I had.

That’s where the mobile and more recently PS4 versions of My Time at Portia approach into the picture.

If you’ve never played or heard of My Time at Portia before, it found off similar to games like Stardew Valley and Story of Seasons. You come into a workshop in a new town and aim to return it.

in its place of a focus on undeveloped like in the aforesaid games, crafting and mechanization are a bigger focus in My Time at Portia which is set in the town of Portia, in a post-apocalyptic land.

You mean to have the best workshop in town and can relate with colorful NPCs, spar with them, and search vivid landscapes, and even go subversive. There is a lot of customization for your home and surroundings here next to a skill tree.

One of the best aspects of the game that I continue to enjoy in the new playthrough is how relaxed all is. I can see myself initiation it and playing a bit daily for a long time now just as I did on Nintendo Switch when that version was free.

If you’ve by now played or were interested in My Time at Portia and are speculating about how the mobile port is, there is typically good news here for you.

Visually, My Time at Portia on iPhone 11 and iPad Pro (2020) is elegant. I didn’t think it would look remotely this good after how it looks and runs on PS4 Pro, Xbox One X, and Nintendo Switch but the porting studio has made the game seem to be mostly much better than I expected.

I say mostly because the draw distance on the iOS version is much lower than the PS4 Pro and Xbox versions of the game. There are also a few lower declaration textures and shadows.

Character models and fields look great. The Nintendo Switch version lacked proper grass but the mobile version of My Time at Portia comprises grass in the vast fields. Visually, My Time at Portia on iPhone and iPad has gone beyond my prospect for sure.

If you’re on an older device you might want to check out the graphics options since you can opt for a better frame rate at the expense of visuals (still 30fps), a balanced mode, or a high graphics mode (which is what I used).

My Time at Portia was a brilliant but flawed practice on consoles and the mobile version is a lot better across the board. It is also more easily reached for newcomers thanks to the excellence of life updates.

If you enjoy life simulators and want something brawny to dig into, My Time at Portia is worth your time and money. It is also priced very rationally compared to the cheer-up versions.