Levelhead Mobile Game Review

By Admin 3 years ago

Levelhead Mobile Game Review Levelhead Mobile Game Review

Levelhead is a platform game that enables you to make your levels, and the most basic issue with this is Mario Maker 2's continuation. After all, the plumber and his society have had almost a full year's head start.

It's a shame, but you can't disregard the fact that Nintendo's flagship series has its building tool right there - the market's efficiently sewn up. Any contender going up against an analogous first-party title has got its work cut out for it and will have to go some to electrify. Thankfully, Levelhead is no slump.

Story-wise, it's nothing to jot home about, but nobody's here for an classic tale. You participate as GR-18, an escaped robot, and each level plans to discover a package and take it to the exit.

Gameplay of Levelhead Mobile Game

It's window dressing for the platforming gameplay, but it's astonishingly funny with it. We found ourselves laughing out loud more than once at the meaninglessly over-the-top cutscenes that bring up in Levelhead's training mode.

Mode is striking in itself - it's fundamentally the game's campaign, commencing the player to all the elements and components that will be accessible to them in the level editor.

This could have made for a rote and fruitless experience, but the training stages are amusing, abundant, and filled with secrets. They're not just tutorials, they're full-fledged things that by the way happen to be teaching help.

It's a remarkable level of obligation, and this no-half-measures approach is a greeting presence throughout the whole package.

Structure and Graphics in Levelhead

Getting further ourselves a little, Levelhead has an appealing structure - your accomplished creations are presented to an in-game "Marketing Department" where they can be participated by others.

They may, however, prove hard to find in the glut of stages already there. Thankfully, playing other people's stages provides you "Exposure" which you can then spend to enhance your levels up the list, meaning it's more probable that people will see and play them.

Levels that get enough plays then graduate to a diverse mode, "The Tower", which is a more curated choice of stages that have proven trendy. It's a resourceful system that lets you be a trend-setter or an expert depending on your current mood.

Levels are tagged fine, in our experience, so you won't be getting unlikable surprises. These systems are well-thought-out and genuinely striking - Nintendo could learn a thing or two in this department concerning the system implemented in Mario Maker.

One mainly smart inclusion is the "Daily Builds", demanding you to generate a stage using a limited, cut-down palette of objects. This is a fun, exciting challenge that has the bonus of hopeful superior-level design principles thanks to its forced limitations.

As for the real gameplay, it's first-class stuff. It's not as accurate as Mario - nothing is, really - but it's far, far from discomfited. Your GR-18 unit moves just the way you'd anticipate - flat, quick, and charmingly controllable - the conclusion to limit its abilities to fundamentally just jump and grabbing aids spotlight the level design.

Pros and Cons of Level Head Mobile Game

Pros
  • An enjoyment game in its own right
  • Vigorous, rewarding level editor
  • Intellectual curation of user-made content
  • Cons
  • Absolute number of elements could overcome
  • Button controls for the editor lacks touch
  • Levelhead will live or die on the obligation of its community, but even without the formation aspect, it would still be a pleasant platformer. Elegant design in each department - challenge, creation, and curation - means that Levelhead is a surefire winner, and we only expect it catches on. After all, there's more to the 'maker' category than just Super Mario.